Chaos Chimera OTK Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Dark World Dealings
UR Rarity
Dark World Dealings
UR Rarity
Dark World Dealings
Spell Normal
Dark World Dealings

    Each player draws 1 card, then each player discards 1 card.

     Rarity
    Glorious Numbers
     Rarity
    Glorious Numbers
     Rarity
    Glorious Numbers
    Spell Normal
    Glorious Numbers

      If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.

       Rarity
      Rank-Up-Magic Admiration of the Thousands
       Rarity
      Rank-Up-Magic Admiration of the Thousands
       Rarity
      Rank-Up-Magic Admiration of the Thousands
      Spell Normal
      Rank-Up-Magic Admiration of the Thousands

        Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.

        R Rarity
        Rank-Up-Magic Limited Barian's Force
        R Rarity
        Rank-Up-Magic Limited Barian's Force
        R Rarity
        Rank-Up-Magic Limited Barian's Force
        Spell Normal
        Rank-Up-Magic Limited Barian's Force

          Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          Spell Normal
          Sky Striker Maneuver - Afterburners!

            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            Spell Normal
            Sky Striker Maneuver - Jamming Waves!

              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              Spell Quick
              Sky Striker Mecha - Eagle Booster

                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                Spell Quick
                Sky Striker Mecha - Widow Anchor

                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  Spell Normal
                  Sky Striker Mobilize - Engage!

                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                    Extra Deck

                     Rarity
                    Number 104: Masquerade
                     Rarity
                    Number 104: Masquerade
                     Rarity
                    Number 104: Masquerade
                    LIGHT
                    Number 104: Masquerade
                    • ATK:

                    • 2700

                    • DEF:

                    • 1200


                    3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                    UR Rarity
                    Number C102: Archfiend Seraph
                    UR Rarity
                    Number C102: Archfiend Seraph
                    UR Rarity
                    Number C102: Archfiend Seraph
                    LIGHT
                    Number C102: Archfiend Seraph
                    • ATK:

                    • 2900

                    • DEF:

                    • 2400


                    4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.

                     Rarity
                    Number C104: Umbral Horror Masquerade
                     Rarity
                    Number C104: Umbral Horror Masquerade
                     Rarity
                    Number C104: Umbral Horror Masquerade
                    DARK
                    Number C104: Umbral Horror Masquerade
                    • ATK:

                    • 3000

                    • DEF:

                    • 1500


                    4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.

                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus
                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus
                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus
                    FIRE
                    Number C105: Battlin' Boxer Comet Cestus
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                     Rarity
                    Number C5: Chaos Chimera Dragon
                     Rarity
                    Number C5: Chaos Chimera Dragon
                     Rarity
                    Number C5: Chaos Chimera Dragon
                    DARK
                    Number C5: Chaos Chimera Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.

                    UR Rarity
                    Ultimate Leo Utopia Ray
                    UR Rarity
                    Ultimate Leo Utopia Ray
                    UR Rarity
                    Ultimate Leo Utopia Ray
                    LIGHT
                    Ultimate Leo Utopia Ray
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

                    UR Rarity
                    ZW - Leo Arms
                    UR Rarity
                    ZW - Leo Arms
                    UR Rarity
                    ZW - Leo Arms
                    LIGHT
                    ZW - Leo Arms
                    • ATK:

                    • 3000

                    • DEF:

                    • 1200


                    2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

                    Popular Skills

                    Barian Battlemorph! Strongest Barian: 100%
                    Barian Battlemorph! Strongest Barian

                    Need 24 UR

                     Rarity
                    Number 104: Masquerade2 card
                    UR Rarity
                    Number C102: Archfiend Seraph1 card
                     Rarity
                    Number C104: Umbral Horror Masquerade2 card
                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus1 card
                     Rarity
                    Number C5: Chaos Chimera Dragon1 card
                    UR Rarity
                    Ultimate Leo Utopia Ray1 card
                    UR Rarity
                    ZW - Leo Arms1 card
                    UR Rarity
                    Dark World Dealings3 card
                     Rarity
                    Glorious Numbers3 card
                    UR Rarity
                    Monster Reborn1 card
                     Rarity
                    Rank-Up-Magic Admiration of the Thousands1 card
                     Rarity
                    Rank-Up-Magic Numeron Force1 card
                    UR Rarity
                    Sky Striker Mecha - Widow Anchor2 card
                    UR Rarity
                    Sky Striker Mobilize - Engage!3 card
                     Rarity
                    Numbers Protection1 card

                    Main: 22 Extra: 9

                    UR Rarity
                    Dark World Dealings
                    UR Rarity
                    Dark World Dealings
                    Dark World Dealings
                    Spell Normal
                    Dark World Dealings

                      Each player draws 1 card, then each player discards 1 card.


                      UR Rarity
                      Dark World Dealings
                      UR Rarity
                      Dark World Dealings
                      Dark World Dealings
                      Spell Normal
                      Dark World Dealings

                        Each player draws 1 card, then each player discards 1 card.


                        UR Rarity
                        Dark World Dealings
                        UR Rarity
                        Dark World Dealings
                        Dark World Dealings
                        Spell Normal
                        Dark World Dealings

                          Each player draws 1 card, then each player discards 1 card.


                           Rarity
                          Glorious Numbers
                           Rarity
                          Glorious Numbers
                          Glorious Numbers
                          Spell Normal
                          Glorious Numbers

                            If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                             Rarity
                            Glorious Numbers
                             Rarity
                            Glorious Numbers
                            Glorious Numbers
                            Spell Normal
                            Glorious Numbers

                              If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                               Rarity
                              Glorious Numbers
                               Rarity
                              Glorious Numbers
                              Glorious Numbers
                              Spell Normal
                              Glorious Numbers

                                If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                                UR Rarity
                                Monster Reborn
                                UR Rarity
                                Monster Reborn
                                Monster Reborn
                                Spell Normal
                                Monster Reborn

                                  Target 1 monster in either GY; Special Summon it.




                                  Tag(s):

                                   Rarity
                                  Rank-Up-Magic Admiration of the Thousands
                                   Rarity
                                  Rank-Up-Magic Admiration of the Thousands
                                  Rank-Up-Magic Admiration of the Thousands
                                  Spell Normal
                                  Rank-Up-Magic Admiration of the Thousands

                                    Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                                    R Rarity
                                    Rank-Up-Magic Limited Barian's Force
                                    R Rarity
                                    Rank-Up-Magic Limited Barian's Force
                                    Rank-Up-Magic Limited Barian's Force
                                    Spell Normal
                                    Rank-Up-Magic Limited Barian's Force

                                      Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                       Rarity
                                      Rank-Up-Magic Numeron Force
                                       Rarity
                                      Rank-Up-Magic Numeron Force
                                      Rank-Up-Magic Numeron Force
                                      Spell Normal
                                      Rank-Up-Magic Numeron Force

                                        Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


                                        R Rarity
                                        Sky Striker Maneuver - Afterburners!
                                        R Rarity
                                        Sky Striker Maneuver - Afterburners!
                                        Sky Striker Maneuver - Afterburners!
                                        Spell Normal
                                        Sky Striker Maneuver - Afterburners!

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                          R Rarity
                                          Sky Striker Maneuver - Afterburners!
                                          R Rarity
                                          Sky Striker Maneuver - Afterburners!
                                          Sky Striker Maneuver - Afterburners!
                                          Spell Normal
                                          Sky Striker Maneuver - Afterburners!

                                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                            SR Rarity
                                            Sky Striker Maneuver - Jamming Waves!
                                            SR Rarity
                                            Sky Striker Maneuver - Jamming Waves!
                                            Sky Striker Maneuver - Jamming Waves!
                                            Spell Normal
                                            Sky Striker Maneuver - Jamming Waves!

                                              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              Sky Striker Mecha - Eagle Booster
                                              Spell Quick
                                              Sky Striker Mecha - Eagle Booster

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                R Rarity
                                                Sky Striker Mecha - Eagle Booster
                                                R Rarity
                                                Sky Striker Mecha - Eagle Booster
                                                Sky Striker Mecha - Eagle Booster
                                                Spell Quick
                                                Sky Striker Mecha - Eagle Booster

                                                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                  R Rarity
                                                  Sky Striker Mecha - Eagle Booster
                                                  R Rarity
                                                  Sky Striker Mecha - Eagle Booster
                                                  Sky Striker Mecha - Eagle Booster
                                                  Spell Quick
                                                  Sky Striker Mecha - Eagle Booster

                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      UR Rarity
                                                      Sky Striker Mecha - Widow Anchor
                                                      UR Rarity
                                                      Sky Striker Mecha - Widow Anchor
                                                      Sky Striker Mecha - Widow Anchor
                                                      Spell Quick
                                                      Sky Striker Mecha - Widow Anchor

                                                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                        UR Rarity
                                                        Sky Striker Mobilize - Engage!
                                                        UR Rarity
                                                        Sky Striker Mobilize - Engage!
                                                        Sky Striker Mobilize - Engage!
                                                        Spell Normal
                                                        Sky Striker Mobilize - Engage!

                                                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            Sky Striker Mobilize - Engage!
                                                            Spell Normal
                                                            Sky Striker Mobilize - Engage!

                                                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                               Rarity
                                                              Numbers Protection
                                                               Rarity
                                                              Numbers Protection
                                                              Numbers Protection
                                                              Trap Counter
                                                              Numbers Protection

                                                                When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                                                                 Rarity
                                                                Number 104: Masquerade
                                                                 Rarity
                                                                Number 104: Masquerade
                                                                Number 104: Masquerade
                                                                LIGHT
                                                                Number 104: Masquerade
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 1200


                                                                3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                 Rarity
                                                                Number 104: Masquerade
                                                                 Rarity
                                                                Number 104: Masquerade
                                                                Number 104: Masquerade
                                                                LIGHT
                                                                Number 104: Masquerade
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 1200


                                                                3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                UR Rarity
                                                                Number C102: Archfiend Seraph
                                                                UR Rarity
                                                                Number C102: Archfiend Seraph
                                                                Number C102: Archfiend Seraph
                                                                LIGHT
                                                                Number C102: Archfiend Seraph
                                                                • ATK:

                                                                • 2900

                                                                • DEF:

                                                                • 2400


                                                                4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                                 Rarity
                                                                Number C104: Umbral Horror Masquerade
                                                                 Rarity
                                                                Number C104: Umbral Horror Masquerade
                                                                Number C104: Umbral Horror Masquerade
                                                                DARK
                                                                Number C104: Umbral Horror Masquerade
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 1500


                                                                4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                                 Rarity
                                                                Number C104: Umbral Horror Masquerade
                                                                 Rarity
                                                                Number C104: Umbral Horror Masquerade
                                                                Number C104: Umbral Horror Masquerade
                                                                DARK
                                                                Number C104: Umbral Horror Masquerade
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 1500


                                                                4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                                UR Rarity
                                                                Number C105: Battlin' Boxer Comet Cestus
                                                                UR Rarity
                                                                Number C105: Battlin' Boxer Comet Cestus
                                                                Number C105: Battlin' Boxer Comet Cestus
                                                                FIRE
                                                                Number C105: Battlin' Boxer Comet Cestus
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 2000


                                                                4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                                 Rarity
                                                                Number C5: Chaos Chimera Dragon
                                                                 Rarity
                                                                Number C5: Chaos Chimera Dragon
                                                                Number C5: Chaos Chimera Dragon
                                                                DARK
                                                                Number C5: Chaos Chimera Dragon
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                                UR Rarity
                                                                Ultimate Leo Utopia Ray
                                                                UR Rarity
                                                                Ultimate Leo Utopia Ray
                                                                Ultimate Leo Utopia Ray
                                                                LIGHT
                                                                Ultimate Leo Utopia Ray
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                                                UR Rarity
                                                                ZW - Leo Arms
                                                                UR Rarity
                                                                ZW - Leo Arms
                                                                ZW - Leo Arms
                                                                LIGHT
                                                                ZW - Leo Arms
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 1200


                                                                2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



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